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NABAIJI

Underwater Pool Game Bag + Net + 3 Balls Tiball

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Sale price: 14.500 BD

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Our design teams created this pool game to encourage children who know how to swim to hold their breath underwater

6 targets to hit with 3 balls to challenge yourself and progress while having fun learning to go underwater. This underwater game is easy to transport in its carry bag.

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Sale price: 14.500 BD

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Product Features

A photo of the Underwater Pool Game Bag + Net + 3 Balls Tiball in use

Ease of learning

The kid progresses at its own pace thanks to six targets at different depths.

Easy transport

Carry bag for easy storage and transport of the Tiball game

Vitamin D3

The net easily folds inside the float for easy storage

Additional Product informations

Composition

Weight discs

  • 100% Iron

Do not wash.

  • 100% Polyester

Foam core

  • 100% Cellulose - Sustainable Wood Fiber

Hand wash. Maximum temperature of 40°C.

  • 100% Foamed Polyethylene

A word from the product manager

In our discussions with lifeguards, control of breathing is essential when learning to swim. We created the Tiball game to offer a new and progressive way of learning with depth levels in the form of targets down to a depth of 1.40 m.Tiball can be played alone or with others, offering good child-parent interaction as they discover the underwater world. The TIBALL can be installed in the water very quickly.

Learning to swim encourages the psycho-motor development of young kids.

Nabaiji offers 3 Early-Learning experiences: Discovering water, Discovering swimming and Discovering underwater.Suitable products are available for each experience.The TIBALL underwater pool game is part of the "Discovering underwater" experience.

Recommendations for use

The product consists of a float with a 140-cm weighted net, composed of six targets with holes marked with a number. The bag contains three foam balls.When you throw the product in the water, it unfolds and settles instantly in the water.To avoid premature discolouration, do not leave your product in direct sunlight.

Product weight

About 600 g

Game idea n°1 = the detonator

As you have you noticed, each target has a number. This number is equivalent to a number of points. One point for the most accessible target, then two, three points, etc. You can also add a seventh target by opening the bottom, which becomes the seventh target and counts for seven points.The kid takes the ball and scores as many points as possible in 30 seconds.

Game idea n°2 = the pyramid

The kid must put the ball in the first target and return to the surface. They then go back under the water to put it in the second one, and so on, down to the deepest target they can reach.When they reach a target, they have to return underwater for as many times as there are remaining targets.Example 3: 1 2 3 3 3 3 3 3 3 2 1Example 4 : 1 2 3 4 4 4 4 4 3 2 1Example 5 : 1 2 3 4 5 5 5 4 3 2 1Example 6 : 1 2 3 4 5 6 5 4 3 2 1They must finish the game as quickly as possible.

Game idea n°3 = the catfish

Two teams play against each other. The attacking team scores points by putting the ball in one of the targets. The defending team tries to stop the attacking team from scoring.The attacking players can pass the ball on the surface or advance underwater. When they are on surface with the ball, the defenders can touch them. After five touches, the ball goes to the other team.Underwater, the defenders cannot touch the attackers, and they can only touch the ball with an open hand.

Game idea n°4 = the safe

An adult gives the secret code to the safe (a number) to a kid, who must then reach that number by adding up the points they score by reaching the targets. The kid must open the safe as quickly as possible.This game can be played in teams, with one or more teams.Variant: If a kid puts the ball in the deepest target, they do not score any points, but they can multiply their score by two!

Game idea n°5 = water basketball

The same rules as for the catfish, but with two TIBALLs.The teams each have a basket to defend and attack, like in a game of basketball.

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